[3DSMax] GIMS import-export bone bug
Hello! I'm using 3DSMax 2016 with GIMS. When I'm tying to import .odr file (from .ydd), the program working right. Then i see a lot of "Fake Bone" thing. When I'm export the shame file, everything wrong (sorry my english). I show you in pictures.
And actually i didn't modify anithing, just imported and exported one file! Please help me!