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How to add/modify Add-On car names?



  • Is it hard to do? There's some vehicles that either don't have them and are just referred to via their model name, or they're incorrect.

    For example, this AE86 mod I have is referred to by scripts and the like as a "NULL" or a "Toyota NULL", so I want to know if I can actually give it a proper name.



  • @mrwallace888 first of all youll need a program like notepad++ for easy editing and a global.oxt with following in it:

    Version 2 30
    {
    0x00000000 =
    0x00000000 =
    }

    you can just create a text document and name it like that (global.oxt)

    then you need to take a look at the vehicles.meta and look for:

    <gameName>AE86</gameName>
    <vehicleMakeName>Toyota</vehicleMakeName>

    it should look like that if not change it to that

    then open up hash generator in open iv under tools set it to output format hex
    in the input window type in AE86 and hit generate copy the code it created and
    go back to the global.oxt put it in there and the name to its gonna look like that now

    Version 2 30
    {
    0xD5DAD042 = AE86
    0x00000000 =
    }

    do the same with the the Toyota should look like this now

    Version 2 30
    {
    0xD5DAD042 = AE86
    0x941298E3 = Toyota
    }

    save the global.oxt and put the file in the language file of the car to be found in:
    "CAR"/x64/Data/lang/YOURLANGUAGE

    open the .rpf and paste the global.oxt in

    that should be it

    best regards



  • @Zuraxo So what's the .gxt2 file for?

    EDIT: Oh, nevermind, I guess when you drag the .oxt in it replaces the .gxt2. Interesting.



  • @mrwallace888 it's because the oxt is an open format and dragging it back packs it back to gxt2 just like importing open formats on right click



  • @Zuraxo Okay, I went into vehicles.meta and changed the make name to "Toyota" and the game name to "Sprinter Trueno". Then I created the hashes for the oxt file.

    So this is strange. Menyoo refers to it as a "Sprinter Tr" in the "Spawn Vehicle" list. Enhanced Native Trainer still refers to it as a "Toyota NULL". When I enter the vehicle, it says "Toyota , Sports".

    Is there something I'm missing?


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