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[HELP] Flying into / through clouds



  • Hey yall! I like the idea of giving the clouds in game some variety and not just 'cheap parlor tricks' of clouds just following the player around / appearing / disappearing whenever they see fit, etc. It's less immersive / fun when flying. Has anyone figured out a way / Or is brainstorming a way to get the clouds to be a bit more dynamic?

    E.g. coordinate-based clouds, stuff that moves based on wind / other equasions and not the player itself?

    Would be grateful to know more!
    P.S. I know some clouds are stored in clouds.XML, but that's about ALL I know!


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