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GTA V Police not spawning after editing dispatch.meta



  • So, after editing the GTA V dispatch.meta file to customize the GTA V police fleet with add-on vehicles, I noticed that when I receive a wanted level, no cops spawn. This happens from stars 1-3, and afterwards I only get SWAT spawning.



  • @MRDotted
    Upload your edited 'dispatch.meta' to somewhere like Mediafire etc & post the link here so I can take a look :thumbsup:





  • @MRDotted
    Try this 'dispatch.meta' (yours edited).

    You had 2x different 'POLICE_SWAT' '<VehicleSets>' that were probably conflicting with each other.
    Test out that 'dispatch.meta' & let me know :thumbsup: (it may not be the only issue).



  • @a63nt-5m1th that seems to have somewhat fixed the problem. I'm still having problems with spawns. The only unit that responds in the city is an addon police speedo I have (spawn name is polnspeedo), and all the other LSPD units respond in Blaine County. Only LSSD spawns where its supposed to, between the city and Blaine.



  • @MRDotted said in GTA V Police not spawning after editing dispatch.meta:

    polnspeedo

    Don't have that in the 'dispatch.meta' you sent me :thinking:

    For dispatch vehicles you want to spawn in the City, add a no name '<ZoneType>' to the bottom of any '<Vehicle>' section in '<VehicleSets>' like this:

    				<Item>
    					<VehicleModels>
    						<Vehicle>police3</Vehicle>
    						<Vehicle>police2</Vehicle>
    						<Vehicle>police</Vehicle>
    						<Vehicle>policet</Vehicle>
    					</VehicleModels>
    					<PedModels>
    						<Ped>S_M_Y_Cop_01</Ped> 				
    					</PedModels>
    				</Item>	
    

    Example:

    So that this:

    		<Vehicle>
    			<Name>POLICE_CAR</Name>
    				<ConditionalVehicleSets>
    				<Item>
    				<ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
    					<VehicleModels>
    						<Vehicle>police</Vehicle>
    						<Vehicle>policeslick</Vehicle>
    						<Vehicle>policeold</Vehicle>
    						<Vehicle>beachp</Vehicle>
    						<Vehicle>pscout</Vehicle>
    						<Vehicle>polmerit2</Vehicle>
    						<Vehicle>police6f</Vehicle>
    						<Vehicle>police6g</Vehicle>
    						<Vehicle>police6c</Vehicle>
    						<Vehicle>police6h</Vehicle>
    						<Vehicle>police6i</Vehicle>
    						<Vehicle>police6e</Vehicle>
    						<Vehicle>police6a</Vehicle>
    						<Vehicle>police6b</Vehicle>
    						<Vehicle>police6d</Vehicle>
    						<Vehicle>police6</Vehicle>
    					</VehicleModels>
    					<PedModels>
    						<Ped>S_M_Y_Cop_01</Ped> 
    					</PedModels>
    				</Item>
    				</ConditionalVehicleSets>
    		</Vehicle>
    

    becomes this:

    		<Vehicle>
    			<Name>POLICE_CAR</Name>
    				<ConditionalVehicleSets>
    				<Item>
    				<ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType> <!-- These vehicles spawn in the Countryside -->
    					<VehicleModels>
    						<Vehicle>police</Vehicle>
    						<Vehicle>policeslick</Vehicle>
    						<Vehicle>policeold</Vehicle>
    						<Vehicle>beachp</Vehicle>
    						<Vehicle>pscout</Vehicle>
    						<Vehicle>polmerit2</Vehicle>
    						<Vehicle>police6f</Vehicle>
    						<Vehicle>police6g</Vehicle>
    						<Vehicle>police6c</Vehicle>
    						<Vehicle>police6h</Vehicle>
    						<Vehicle>police6i</Vehicle>
    						<Vehicle>police6e</Vehicle>
    						<Vehicle>police6a</Vehicle>
    						<Vehicle>police6b</Vehicle>
    						<Vehicle>police6d</Vehicle>
    						<Vehicle>police6</Vehicle>
    					</VehicleModels>
    					<PedModels>
    						<Ped>S_M_Y_Cop_01</Ped> 
    					</PedModels>
    				</Item>
    				<Item> <!-- No '<ZoneType>' line = spawn in the City -->
    					<VehicleModels>
    						<Vehicle>police3</Vehicle>
    						<Vehicle>police2</Vehicle>
    						<Vehicle>police</Vehicle>
    						<Vehicle>policet</Vehicle>
    					</VehicleModels>
    					<PedModels>
    						<Ped>S_M_Y_Cop_01</Ped> 				
    					</PedModels>
    				</Item>	
    				</ConditionalVehicleSets>
    		</Vehicle>
    


  • @a63nt-5m1th okay, I'll try that out and see if it helps. Not sure how the van is spawning as a response unit of it isnt in the file.



  • @a63nt-5m1th that fixed the problem. Thanks a lot :)


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