GTA V Police not spawning after editing dispatch.meta
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So, after editing the GTA V dispatch.meta file to customize the GTA V police fleet with add-on vehicles, I noticed that when I receive a wanted level, no cops spawn. This happens from stars 1-3, and afterwards I only get SWAT spawning.
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@MRDotted
Upload your edited 'dispatch.meta' to somewhere like Mediafire etc & post the link here so I can take a look
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@MRDotted
Try this 'dispatch.meta' (yours edited).You had 2x different 'POLICE_SWAT' '<VehicleSets>' that were probably conflicting with each other.
Test out that 'dispatch.meta' & let me know(it may not be the only issue).
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@a63nt-5m1th that seems to have somewhat fixed the problem. I'm still having problems with spawns. The only unit that responds in the city is an addon police speedo I have (spawn name is polnspeedo), and all the other LSPD units respond in Blaine County. Only LSSD spawns where its supposed to, between the city and Blaine.
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@MRDotted said in GTA V Police not spawning after editing dispatch.meta:
polnspeedo
Don't have that in the 'dispatch.meta' you sent me
For dispatch vehicles you want to spawn in the City, add a no name '<ZoneType>' to the bottom of any '<Vehicle>' section in '<VehicleSets>' like this:
<Item> <VehicleModels> <Vehicle>police3</Vehicle> <Vehicle>police2</Vehicle> <Vehicle>police</Vehicle> <Vehicle>policet</Vehicle> </VehicleModels> <PedModels> <Ped>S_M_Y_Cop_01</Ped> </PedModels> </Item>
Example:
So that this:
<Vehicle> <Name>POLICE_CAR</Name> <ConditionalVehicleSets> <Item> <ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType> <VehicleModels> <Vehicle>police</Vehicle> <Vehicle>policeslick</Vehicle> <Vehicle>policeold</Vehicle> <Vehicle>beachp</Vehicle> <Vehicle>pscout</Vehicle> <Vehicle>polmerit2</Vehicle> <Vehicle>police6f</Vehicle> <Vehicle>police6g</Vehicle> <Vehicle>police6c</Vehicle> <Vehicle>police6h</Vehicle> <Vehicle>police6i</Vehicle> <Vehicle>police6e</Vehicle> <Vehicle>police6a</Vehicle> <Vehicle>police6b</Vehicle> <Vehicle>police6d</Vehicle> <Vehicle>police6</Vehicle> </VehicleModels> <PedModels> <Ped>S_M_Y_Cop_01</Ped> </PedModels> </Item> </ConditionalVehicleSets> </Vehicle>
becomes this:
<Vehicle> <Name>POLICE_CAR</Name> <ConditionalVehicleSets> <Item> <ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType> <!-- These vehicles spawn in the Countryside --> <VehicleModels> <Vehicle>police</Vehicle> <Vehicle>policeslick</Vehicle> <Vehicle>policeold</Vehicle> <Vehicle>beachp</Vehicle> <Vehicle>pscout</Vehicle> <Vehicle>polmerit2</Vehicle> <Vehicle>police6f</Vehicle> <Vehicle>police6g</Vehicle> <Vehicle>police6c</Vehicle> <Vehicle>police6h</Vehicle> <Vehicle>police6i</Vehicle> <Vehicle>police6e</Vehicle> <Vehicle>police6a</Vehicle> <Vehicle>police6b</Vehicle> <Vehicle>police6d</Vehicle> <Vehicle>police6</Vehicle> </VehicleModels> <PedModels> <Ped>S_M_Y_Cop_01</Ped> </PedModels> </Item> <Item> <!-- No '<ZoneType>' line = spawn in the City --> <VehicleModels> <Vehicle>police3</Vehicle> <Vehicle>police2</Vehicle> <Vehicle>police</Vehicle> <Vehicle>policet</Vehicle> </VehicleModels> <PedModels> <Ped>S_M_Y_Cop_01</Ped> </PedModels> </Item> </ConditionalVehicleSets> </Vehicle>
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@a63nt-5m1th okay, I'll try that out and see if it helps. Not sure how the van is spawning as a response unit of it isnt in the file.
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@a63nt-5m1th that fixed the problem. Thanks a lot