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Potential vehiclemodelsets and popgroup limits

  • Is there a limit to how many lines can be added to each category in the vehiclemodelsets.meta and popgroup.ymt files? It seems like the more vehicles I add to vehiclemodelsets.meta the less the scenario groups involving said vehicles spawn.

    Similar deal with the popgroups.ymt. It seems there is a limit of how many cars that can be added to a vehicle group. Like if I add too many cars to veh_utility all of a sudden 0 npc cars will spawn in the the industrial and commercial areas on the map.

    Is this a known limit with the game?

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