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[MISC] [WIP/Work Suspended] Working sirens for boats.



  • This is how it looks like. carvariations.

    <?xml version="1.0" encoding="UTF-8"?>

    <CVehicleModelInfoVariation>
    <variationData>
    <Item>
    <modelName>defender</modelName>
    <colors>
    <Item>
    <indices content="char_array">
    134
    134
    0
    156
    </indices>
    <liveries>
    <Item value="true" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    </liveries>
    </Item>
    <Item>
    <indices content="char_array">
    134
    134
    0
    156
    </indices>
    <liveries>
    <Item value="false" />
    <Item value="true" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    </liveries>
    </Item>
    <Item>
    <indices content="char_array">
    134
    134
    0
    156
    </indices>
    <liveries>
    <Item value="false" />
    <Item value="false" />
    <Item value="true" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    </liveries>
    </Item>
    <Item>
    <indices content="char_array">
    134
    134
    0
    156
    </indices>
    <liveries>
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    <Item value="true" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    <Item value="false" />
    </liveries>
    </Item>
    </colors>
    <kits>
    <Item>0_default_modkit</Item>
    </kits>
    <windowsWithExposedEdges />
    <plateProbabilities>
    <Probabilities>
    <Item>
    <Name>Standard White</Name>
    <Value value="100" />
    </Item>
    </Probabilities>
    </plateProbabilities>
    <lightSettings value="1" />
    <sirenSettings value="1273" />
    </Item>
    </variationData>
    </CVehicleModelInfoVariation>





  • @FoxtrotDelta Contents.xml

    <?xml version="1.0" encoding="UTF-8"?>
    <CDataFileMgr__ContentsOfDataFileXml>
    <disabledFiles />
    <includedXmlFiles />
    <includedDataFiles />
    <dataFiles>
    <Item>
    <filename>dlc_defender:/common/data/levels/gta5/vehicles.meta</filename>
    <fileType>VEHICLE_METADATA_FILE</fileType>
    <overlay value="false" />
    <disabled value="true" />
    <persistent value="false" />
    </Item>
    <Item>
    <filename>dlc_defender:/common/data/dlctext.meta</filename>
    <fileType>TEXTFILE_METAFILE</fileType>
    <overlay value="false" />
    <disabled value="true" />
    <persistent value="true" />
    </Item>
    <Item>
    <filename>dlc_defender:/common/data/carvariations.meta</filename>
    <fileType>VEHICLE_VARIATION_FILE</fileType>
    <overlay value="false" />
    <disabled value="true" />
    <persistent value="false" />
    </Item>
    <Item>
    <filename>dlc_defender:/common/data/carcols.meta</filename>
    <fileType>VEHICLE_VARIATION_FILE</fileType>
    <overlay value="false" />
    <disabled value="true" />
    <persistent value="false" />
    </Item>
    <Item>
    <filename>dlc_defender:/common/data/handling.meta</filename>
    <fileType>HANDLING_FILE</fileType>
    <overlay value="false" />
    <disabled value="true" />
    <persistent value="false" />
    </Item>
    <Item>
    <filename>dlc_defender:/%PLATFORM%/levels/gta5/vehicles/mq1vehicles.rpf</filename>
    <fileType>RPF_FILE</fileType>
    <overlay value="false" />
    <disabled value="true" />
    <persistent value="true" />
    </Item>
    </dataFiles>
    <contentChangeSets>
    <Item>
    <changeSetName>defender_AUTOGEN</changeSetName>
    <mapChangeSetData />
    <filesToInvalidate />
    <filesToDisable />
    <filesToEnable>
    <Item>dlc_defender:/common/data/carcols.meta</Item>
    <Item>dlc_defender:/common/data/handling.meta</Item>
    <Item>dlc_defender:/common/data/carvariations.meta</Item>
    <Item>dlc_defender:/common/data/levels/gta5/vehicles.meta</Item>
    <Item>dlc_defender:/%PLATFORM%/levels/gta5/vehicles/mq1vehicles.rpf</Item>
    </filesToEnable>
    <txdToLoad />
    <txdToUnload />
    <residentResources />
    <unregisterResources />
    </Item>
    <Item>
    <changeSetName>defender_UNLOCKS_AUTOGEN</changeSetName>
    <mapChangeSetData />
    <filesToInvalidate />
    <filesToDisable />
    <filesToEnable>
    <Item>defender:/common/data/carraddonContentUnlocks.meta</Item>
    </filesToEnable>
    <txdToLoad />
    <txdToUnload />
    <residentResources />
    <unregisterResources />
    <requiresLoadingScreen value="false" />
    </Item>
    </contentChangeSets>
    <patchFiles />
    </CDataFileMgr__ContentsOfDataFileXml>



  • @FoxtrotDelta I talked to some people who can do this using an animation on the ship and can also be done as a weapon of support in the boat ( IS SORRY ME PAGINE THIS BUG :/ )



  • @CANAL-EMBRAER-GTA you mean they can make , weapons work on boats?


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