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How to use specific enter vehicle animation?

  • When a player attempts to steal a vehicle with a weapon, there are different animations. Sometimes he will throw the driver out, other times he will aim his weapon at the driver.

    Is there a way to force one or the other? I only want the weapon-pointing animation.

    I tried handling this with ScriptHookV NET but I'm no expert. I tried stopping the animation right after stealing, then playing a different one with the weapon pointing. In this case, the correct animation will play, but the character will not actually enter the vehicle.

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