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Embedded Textures in Vehicle YFT. Can they be spawned in SP?

  • I recently came across something I never seen before. A GTA V (5M) vehicle model with no ytd.

    Celebrity Soletice by oi3: https://www.gtainside.com/en/gta5/boats/158322-cruise-ship-celebrity-soletice-fivem/

    Instead, the cruise ship textures appear to be embedded into the YFT files. Looking over some of the meta files included, I noticed that it borrows the vehicles.meta from the yacht4 in PNWParksFan's Coastal Callouts pack (which uses tall70s model?).

    Costal Callouts: https://www.lcpdfr.com/downloads/gta5mods/scripts/25465-coastal-callouts/
    Drivable Yacht IV: https://www.gta5-mods.com/vehicles/drivable-yacht-iv-addon#description_tab

    Since Talls's Drivable Yacht IV and this Cruise Ship are similar I have 2 questions.

    • First is it possible in Single-player to spawn a model without a ytd file if the yft file has embedded textures? Do i have to manipulate any meta lines to have this happen in an add-on pack that are normally reserved for vehicles without embedded textures? Or should I just take a blank ytd file and import the textures in OpenIV.

    • Second, since these two mods share simular meta characteristics (at least in the vehicles.meta), would it be theoretically possible to use the Coastal Callouts(or tall's "add-on" pack as a base (for private use of course) to integrate the cruise ship and have the ability to spawn the cruise ship with a trainer in SP?

    Thanks for your time

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