Embedded Textures in Vehicle YFT. Can they be spawned in SP?
I recently came across something I never seen before. A GTA V (5M) vehicle model with no ytd.
Celebrity Soletice by oi3: https://www.gtainside.com/en/gta5/boats/158322-cruise-ship-celebrity-soletice-fivem/
Instead, the cruise ship textures appear to be embedded into the YFT files. Looking over some of the meta files included, I noticed that it borrows the vehicles.meta from the yacht4 in PNWParksFan's Coastal Callouts pack (which uses tall70s model?).
Costal Callouts: https://www.lcpdfr.com/downloads/gta5mods/scripts/25465-coastal-callouts/
Drivable Yacht IV: https://www.gta5-mods.com/vehicles/drivable-yacht-iv-addon#description_tab
Since Talls's Drivable Yacht IV and this Cruise Ship are similar I have 2 questions.
First is it possible in Single-player to spawn a model without a ytd file if the yft file has embedded textures? Do i have to manipulate any meta lines to have this happen in an add-on pack that are normally reserved for vehicles without embedded textures? Or should I just take a blank ytd file and import the textures in OpenIV.
Second, since these two mods share simular meta characteristics (at least in the vehicles.meta), would it be theoretically possible to use the Coastal Callouts(or tall's "add-on" pack as a base (for private use of course) to integrate the cruise ship and have the ability to spawn the cruise ship with a trainer in SP?
Thanks for your time