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NotUselessBodyArmor not showing visible armor



  • I can't get

    Function.Call(Hash.SET_PED_COMPONENT_VARIATION, (InputArgument)Game.Player.Character, (InputArgument)Helpers.Modeles[Helpers.GetPlayerID(), 0], (InputArgument)Helpers.Modeles[Helpers.GetPlayerID(), 1], (InputArgument)0);

    to work with default component values in the ini for the bulletproof vest
    I'm using the dotnetv3 library and the values in the ini are:

    [ARMOR]
    MICHAELCOMPONENTID = 8
    MICHAELDRAWABLEID = 17
    MICHAELCLEARDRAWABLEID = 0
    FRANKLINCOMPONENTID = 8
    FRANKLINDRAWABLEID = 6
    FRANKLINCLEARDRAWABLEID = 14
    TREVORCOMPONENTID = 8
    TREVORDRAWABLEID = 8
    TREVORCLEARDRAWABLEID = 14


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