NotUselessBodyArmor not showing visible armor
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I can't get
Function.Call(Hash.SET_PED_COMPONENT_VARIATION, (InputArgument)Game.Player.Character, (InputArgument)Helpers.Modeles[Helpers.GetPlayerID(), 0], (InputArgument)Helpers.Modeles[Helpers.GetPlayerID(), 1], (InputArgument)0);
to work with default component values in the ini for the bulletproof vest
I'm using the dotnetv3 library and the values in the ini are:[ARMOR]
MICHAELCOMPONENTID = 8
MICHAELDRAWABLEID = 17
MICHAELCLEARDRAWABLEID = 0
FRANKLINCOMPONENTID = 8
FRANKLINDRAWABLEID = 6
FRANKLINCLEARDRAWABLEID = 14
TREVORCOMPONENTID = 8
TREVORDRAWABLEID = 8
TREVORCLEARDRAWABLEID = 14