Speed Latency
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I'm displaying the players car speed as follows but getting a lot of latency.
Is there anyway to reduce the latency and have the UI aspect update rather than keep re-appearing ?private void onTick(object sender, EventArgs e)
{
var PLAYER_CAR = Game.Player.Character.CurrentVehicle.Speed;
GTA.UI.Notify("Speed:" + PLAYER_CAR);}
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@josiewales don't use the notification system. Have a look under screen or ui and you will see you can draw text directly to the screen.
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@mcal9909
I tried the following but I get the error "GTA.UI does not contain a definition for screen":
GTA.UI.Screen.ShowSubtitle("Test");Any ideas ?
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@mcal9909 just checking if you have any idea based on the error I was getting?