I'm displaying the players car speed as follows but getting a lot of latency.
Is there anyway to reduce the latency and have the UI aspect update rather than keep re-appearing ?
private void onTick(object sender, EventArgs e)
var PLAYER_CAR = Game.Player.Character.CurrentVehicle.Speed;
GTA.UI.Notify("Speed:" + PLAYER_CAR);
@josiewales don't use the notification system. Have a look under screen or ui and you will see you can draw text directly to the screen.
I tried the following but I get the error "GTA.UI does not contain a definition for screen":
Any ideas ?
@mcal9909 just checking if you have any idea based on the error I was getting?