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Emissive Intensity while inside/ outside.



  • I've been having a problem with my "car.defaultlight.day.emissive.on" value in visualsettings.dat. the night value works just fine, but when I increase the value of car.defaultlight.day.emissive.on, nothing happens in game, and there is no change. the only change is the brightness/ intensity of the lights when they are inside something (like a tunnel) is there value or multiplier either in visualsettings or timecycles that would fix this? Im also using QuantV if that has a factor in it.


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