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[SCRIPT] LIQUIDATOR (Random assassination missions)



  • RELEASE DATE
    AUGUST 2021

    alt text

    About
    LIQUIDATOR - is a script modification that allows you to generate a random assassination mission. When you start your mission your goal is to get to the random location that your mission advisor specified, then find and kill your target.

    Features (short)

    1. Targets at random locations (In the city itself, as well as outside).
    2. Target's morale (Low, Medium, High).
    3. Target types (Normal, Gang Member, Assassin, Police, Cyber criminal, Drug Cartel, Terrorist, Military).
    4. Target's weapon skill (None, Self defense training, Military training, Veteran, Elite).
    5. Target's extra actions (Police call, Backup call, Cellphone hack, Vehicle hack, Remote explosive devices).
    6. Bodyguards (Security organization, Gang Members, Assassin's bodyguards, Police bodyguards, Cyber criminal's bodyguards, Drug Cartel's army, Terrorists, Army).
    7. Ghost squad - the most elite police unit.
    8. Mission advisor.
    9. Simple stealth.
    10. Sound and voice.
    11. Progress saving system.
    12. Detailed history of your missions (separate file).
    13. INI file.
    14. Increasing the difficulty after every successful target kill.
    15. An Easter egg.

    Features (detailed)

    1. Targets at a random location (In the city itself, as well as outside). Most of the events take place in the main city, but there is also a chance that you will be sent outside the city. So get ready to go on a long journey. But you can also cancel any mission, so as not to waste time on moving if you do not want to.

    2. Target's morale (Low, Medium, High) - affects some points in the behavior of the target's AI.

    • Low morale - the target will not engage the player under any circumstances. Moreover, if the player reaches the target, the target will stop running away and raise his hands up, allegedly trying to negotiate something with you.
    • Average morale - the target will try to escape by any means, entering into battle only if necessary. For example, actions such as stealing the nearest vehicle will be available for the target.
    • High morale - the target will fight against the player, fighting to the end.

    3. Types of targets (8 available). More may appear in the future.

    • Normal - a normal (default) target type. Targets of this type are not criminals, so cops will NOT shoot them in many scenarios.
    • Gang Member - (available after 5 kills) a target that works for a local gang. He moves with at least 5 bodyguards. He is a criminal, so the police will shoot him if he starts shooting someone.
    • Assassin - (available after 10 kills) Assassins shoot very accurately. A good arsenal is available for them to deal against your aggression. They are criminals.
      Other than that, they are stealth persons, so the target's marker will not be displayed on the map until you reveal yourself. Instead of the marker, the distance between you and the target will be displayed.
    • Police Officer - (available after 15 kills) a target who works for the police. Prepare for a police chase after his elimination. He moves with at least 2 police officers/FBI agents.
    • Cyber criminal - (available after 20 kills) a hacker that has the most unusual techniques/tools against you. He Is a criminal. He is stealthy as an Assassin (3.3). The distance between you and the target will be displayed instead of the target marker on the map.
    • Cartel - (available after 25 kills) a target who works for an international drug cartel/ organized crime syndicate. Moves with at least heavy-armed 10 bodyguards. He is a criminal.
    • Terrorist - (available after 30 kills) suicide bombers, criminals. Do not fight with them too close, because they can blow themselves up to kill you. They are stealthy as * Assassins (3.3), so the distance between you and the target will be displayed instead of the target marker on the map.
      When the target is eliminated, they will start detonating one by one.
    • Military - (available after 35 kills) a target working for the army. he moves with at least 12 bodyguards, not a criminal. Furthermore, targets with this type have access to heavy weapons like grenade launchers and Machineguns.

    4. Types of weapons training (5 available). Determines how accurately the target can shoot. Also, the training depends on the type of target.

    • None - Has no experience with weapons. Terrible shooting accuracy.
    • Self defense training - Has some basic knowledge in self-defense with weapons. Low shooting accuracy.
    • Military training - Military experience, or a big fan of a shooting range. Normal shooting accuracy.
    • Veteran - Who has passed military training, and also participated in military conflicts. Good shooting accuracy.
    • Elite - combat experience in special forces. Excellent shooting accuracy.

    5. Target's extra actions and gadgets (5 available). The target can not only start running away or engage in battle but also call for reinforcements or have other special tools against you. There will be a notification on the screen if the target starts calling backup or other things. This can be prevented if the target is stunned or killed. Available target's extra actions and gadgets:

    • Police call - the wanted level will be increase after a successful call by 1 star (up to a maximum of 4). Not available to criminals.
    • Backup call - call for backup. A new bodyguard squad will arrive on wheels. Available to all criminals.
    • Cellphone hack - the player cellphone shocks (stuns) the player one time. Available to target types: Cyber criminal.
    • Vehicle hack - disables the player's current vehicle. Available to target types: Cyber criminal.
    • Remote explosive devices - the remote detonation of random vehicles nearby player. Available to target types: Terrorist.

    6. Target's reaction (4 available) - not exactly what you think. The reaction sets how quickly the target will start performing extra actions against you.

    • Low - from 30 to 60 seconds.
    • Medium - from 14 to 30 seconds.
    • High - from 7 to 14 seconds.
    • Very high - from 3 to 7 seconds.

    7. Bodyguards - depends on the type of target and the maximum size depends on the successfully completed kills. The minimum size of the bodyguard squad doesn't depend on your success and it is always 0.

    • Normal - a legal security organization. They have standard weapons from pistols to assault rifles. They won't fight against the police.
    • Gang Members - criminals who have mostly light weapons. Their Transport includes bicycles and old cars to fast classic cars.
    • Assassin's bodyguards - criminals who have mostly hidden and compact weapons. They also have high-speed transport.
    • Police bodyguards - from police officers to FBI agents. They are equipped with standard weapons from pistols to assault rifles. They use police transport.
    • Cyber criminal's bodyguards - criminals that use standard weapons from pistols to assault rifles. They also use the best high-speed transport.
    • Cartel's army - very dangerous criminals, they use weapons from light to heavy such as machine guns. Their transport is very diverse: from standard civil cars to sports cars and armored vehicles.
    • Terrorists - Very dangerous criminals, everyone has a suicide belt. When the target is eliminated, they will start detonating one by one.
    • Army - a heavy-equipped military squad. They use standard military jeeps and trucks, sometimes: ATVs and motocross bikes.

    8. The Ghost Squad - is the most elite police unit, can appear on any mission. The more targets you have eliminated, the more likely Ghosts will appear. Their tactic is to wait at a distance from your target and only when shooting begins, they will start acting and you will see their markers on the map. Other than that, they use civilian transport (mostly vans), but they can also use police cars, even a police armored Brute. So, don't be surprised if you notice a fake ambulance packed with SWAT fighters in the back.

    9. Mission advisor- informs you with all the necessary information about the target: target's location, target type, gender, what vehicle the target use.

    10. Simple stealth - you can safely get close to the enemy in many cases. If the enemy notices you have a weapon in your hands, then the fight will begin.

    11. New sound - From interaction with your cellphone to the voice of your mission advisor.

    12. Progress saving system. Progress is saved after the elimination of the target or after your death.

    13. A detailed history of your missions. The entire detailed history of your missions is saved in the file " MG_Liquidator2021_History.db", where you can see such information as target type, the number of bodyguards, the status of the mission (completed, failed, canceled), and other things.

    14. INI file - is needed to change default settings like controls, difficulty parameters, and other stuff. Bonus: there is an option to disable the player's health regeneration.

    15. Difficulty system. Every successful operation increases the following attributes:

    • Increases maximum bodyguard limit. Every two target kills increase the limit of maximum bodyguards by 1 (up to 25).
    • Increases maximum reinforcement size. Every 15 target kills increase the size of backup by 3 vehicles (up to 18 vehicles).
    • Increases chance to be ambushed by the Ghost squad. Every 3 target kills increase the chance by 1% (up to 25%), but only after the first 12 kills.
    • Increases maximum Ghost squad size. Every 15 target kills increase the limit of squad size by 1 (up to 3).
    • Unlocks new target types (see 3.)
    • Increases reward. Formula: $5000 for a successful target kill + for every SPAWNED bodyguard * $100 + for a TOTAL successful mission (BONUS) * $100.

    16. Easter egg. I hope you can find out for yourself how to activate it. Moreover, I may make it a separate mod in the near future for Halloween.

    Credits
    Before creating my modification I was inspired by "Assassination Mod" for GTA IV by odiomoratti and TaazR. From this, I would like to thanks them.

    p.s. Sorry for my English. Please let me know which part of the description I need to improve.



  • Target's morale (Low, Medium, High) - affects some points in the behavior of the target's AI.

    • Low morale - the target will not engage the player under any circumstances. Moreover, if the player reaches the target, the target will stop running away and raise his hands up, allegedly trying to negotiate something with you.
    • Average morale - the target will try to escape by any means, entering into battle only if necessary. For example, actions such as stealing the nearest vehicle will be available for the target.
    • High morale - (standard GTA 5 behavior) the target will fight against the player, fighting to the end.


  • Detailed history of your missions
    The entire detailed history of your missions is saved in the file "MG_Liquidator2021_History.db", where you can see information such as target type, the number of bodyguards, the status of the mission (completed, failed, canceled) and other things.



  • Target's extra actions and gadgets (5 available) - The target can not only start running away or engage in battle but also call for reinforcements or have other special tools against you. There will be a notification on the screen if the target starts calling backup or other things. This can be prevented if the target is stunned or killed. Available target's extra actions and gadgets:

    • Police call - the wanted level will be increase after a successful call by 1 star (up to a maximum of 4). Not available to criminals.
    • Backup call - call for backup. A new bodyguard squad will arrive on wheels. Available to all criminals.
    • Cellphone hack - the player cellphone shocks (stuns) the player one time. Available to target types: Cyber criminal.
    • Vehicle hack - disables the player's current vehicle. Available to target types: Cyber criminal.
    • Remote explosive devices - the remote detonation of random vehicles nearby player. Available to target types: Terrorist.


  • The Ghost Squad - is the most elite police unit, can appear on any mission. The more targets you have eliminated, the more likely Ghosts will appear. Their tactic is to wait at a distance from your target and only when shooting begins, they will start acting and you will see their markers on the map. Other than that, they use civilian transport (mostly vans), but they can also use police cars, even a police armored Brute. So, don't be surprised if you notice a fake ambulance packed with SWAT fighters in the back.



  • Looking good. Eagerly awaiting release. Now im using Hitman's assassination script, but this looks like its better.




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