Menyoo objects disappear
-
Hello guys! I have been using Menyoo for a really long time now and i wanted to tell you guys something that is really annoying, and hoping to find a way to get around this.
So the issue is: When i try to move an object (a) into another object (b) in spooner mode, the object B disappears. Is there a way to avoid this at all? I'd appreciate any type of response. Thanks
-
@OreyDore try playing with the dynamic and collision properties. Which objects are you playing with? Are you sure it's even possible to do whatever it is that you're trying to do? Hard to help without specifics or a pic.
-
Any object, cars, peds and more.
-
@OreyDore I'm sorry but that really doesn't help. What I can tell you is unless you hit F you are not getting a ped into a car. Sure you hit F9 and put a ped in the back of a truck or on a boat but that's not going to work well. If you want help, please give a specific example. For example you are trying to put a beer inside a car (which will not work AFAIK but I would have to try).
Also, if i put a gun inside a bag, how would you know it's inside the bag unless the bag is transparent. That's why I'm asking for a clear and specific example.
-
I will send you an example later
-
2 months and haven't gave an example, sorry about that
can say that this case is closed since there isn't any way to fix this because of the game's code
-
This happens because Menyoo uses SET_ENTITY_COORDS_NO_OFFSET, which clears the area when you move the object. It needs to use SET_ENTITY_COORDS with the clearArea parameter set to false to fix this problem.
https://github.com/MAFINS/MenyooSP/blob/b216d9448450a3832f8ef892c1827603ad55ea5a/Solution/source/Submenus/Spooner/SpoonerMode.cpp#L747
https://github.com/MAFINS/MenyooSP/blob/b216d9448450a3832f8ef892c1827603ad55ea5a/Solution/source/Scripting/GTAentity.cpp#L319