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How do i spawn in effects?



  • Im trying to add a thermal charge effect yet nothing happens
    Function.Call(Hash.REQUEST_NAMED_PTFX_ASSET, "scr_ornate_heist");
    if (Function.Call<bool>(Hash.HAS_NAMED_PTFX_ASSET_LOADED, "scr_ornate_heist"))
    {
    thermitefx = Function.Call<int>(Hash.START_PARTICLE_FX_LOOPED_AT_COORD, "scr_heist_ornate_thermal_burn", -1.9623f, -674.7261f, 16.5811f);

    Any ideas?


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