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How can i set animation speed?



  • Im trying to set the speed for my cash looting animation but it just ends up crashing my game.
    playergrabcasht1 = Function.Call<int>(Hash.CREATE_SYNCHRONIZED_SCENE, 4.6755f, -680.0897f, 16.1326f, 0f, 0f, -111.0278f, 2);

                                Function.Call(Hash.TASK_SYNCHRONIZED_SCENE, Game.Player.Character, playergrabcasht1, "anim@scripted@heist@ig1_table_grab@cash@male@", "grab", 1f, -1f, 3341, 16, 0x447a0000, 0);
                                Function.Call(Hash.FORCE_ENTITY_AI_AND_ANIMATION_UPDATE, Game.Player.Character);
                                Function.Call(Hash.PLAY_SYNCHRONIZED_ENTITY_ANIM, bagprop, playergrabcasht1, "grab_bag", "anim@scripted@heist@ig1_table_grab@cash@male@", 1f, -1f, 0, 0x447a0000);
                               // Function.Call(Hash.SET_ENTITY_ANIM_SPEED, bagprop, playerentercasht1, "grab_bag", "anim@scripted@heist@ig1_table_grab@cash@male@", 5);
                                //Function.Call(Hash.SET_ENTITY_ANIM_SPEED, Game.Player.Character, playerentercasht1, "anim@scripted@heist@ig1_table_grab@cash@male@", "grab", 5);
    

    any way to fix this?


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