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How to make custom livery



  • What I need to use to make a custom livery



  • @Nico09_dev
    The reason you haven't got an answer to this quickly is because you haven't been specific & detailed enough with your question :thumbsup:.
    By all means be concise, but it's always best to make sure that the reader knows exactly what your situation is. Most people can read quick, they just can't quickly answer a question that lacks specifics & has multiple interpretations to it. :thumbsup:

    For example, your question could relate to:

    • Zmodeler3 & creating your own car with a custom livery
    • Trying to add a custom livery to a car that does not support liveries by default
    • Trying to add a custom livery to a car that does support liveries (I'm going to answer this one :thumbsup:)

    Step 01:

    template

    • The template will show you where your design will show up on the vehicle once you turn it into a livery

    Step 02:

    • Next, you want to find an art/picture program that can use layers. GIMP or Paint.NET both can (probably others in that link too).
    • Open up the template with your art program of your choice.
    • Create a new empty layer on top of the template picture.
    • Design your custom livery on that new layer using the template layer as a guide.
    • Delete the template layer, leaving only your custom design layer.
    • Save the file (.png will do).

    Step 03:

    • Open up the vehicle's '.ytd' (that contains it's textures) using OpenIV's Texture Editor
    • Replace one of the vehicle's pre-existing liveries with your custom texture '.png' you saved earlier.
    • Load up the game & test the look of your new custom livery using your trainer of choice to spawn the car & select your livery.

    That's the basics anyway. Should be enough to get you started :thumbsup:



  • omg thank yo so muchhhh.



  • @a63nt-5m1th You forgot one important point, you need to have artistic talent. :)



  • @JohnFromGWN said in How to make custom livery:

    You forgot one important point, you need to have artistic talent.

    You left out one crucial point-creative ability is required.


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