How to make custom livery
-
What I need to use to make a custom livery
-
@Nico09_dev
The reason you haven't got an answer to this quickly is because you haven't been specific & detailed enough with your question.
By all means be concise, but it's always best to make sure that the reader knows exactly what your situation is. Most people can read quick, they just can't quickly answer a question that lacks specifics & has multiple interpretations to it.For example, your question could relate to:
- Zmodeler3 & creating your own car with a custom livery
- Trying to add a custom livery to a car that does not support liveries by default
- Trying to add a custom livery to a car that does support liveries (I'm going to answer this one
)
Step 01:
- Grab yourself a car that has a 'template' included in the download.
- You can find them by searching for 'template' on the main site.
- A template will look somewhat like this:
- The template will show you where your design will show up on the vehicle once you turn it into a livery
Step 02:
- Next, you want to find an art/picture program that can use layers. GIMP or Paint.NET both can (probably others in that link too).
- Open up the template with your art program of your choice.
- Create a new empty layer on top of the template picture.
- Design your custom livery on that new layer using the template layer as a guide.
- Delete the template layer, leaving only your custom design layer.
- Save the file (.png will do).
Step 03:
- Open up the vehicle's '.ytd' (that contains it's textures) using OpenIV's Texture Editor
- Replace one of the vehicle's pre-existing liveries with your custom texture '.png' you saved earlier.
- Load up the game & test the look of your new custom livery using your trainer of choice to spawn the car & select your livery.
That's the basics anyway. Should be enough to get you started
-
omg thank yo so muchhhh.
-
@a63nt-5m1th You forgot one important point, you need to have artistic talent.
-
@JohnFromGWN said in How to make custom livery:
You forgot one important point, you need to have artistic talent.
You left out one crucial point-creative ability is required.