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Issues with add-on vehicle modkits needing a resource restart to work.

  • So this is something I haven't run into for a before.

    Add-on vehicle mods only load in AFTER the vehicle has been spawned and the resource folder has been restarted. As far as I can tell, the folder the vehicle is in needs to be restarted if a player wants to access full modifications for the vehicle.

    Other than that, they all work fine.

    FiveM version b2372
    ESX Legacy

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