[SCRIPT] Remove City Ambiance Sounds
Evidently this can remove all of the ambiance sounds within the city;
StartAudioScene(“CHARACTER_CHANGE_IN_SKY_SCENE”) – Call it once.
Lawn mowers, honking, gun fire, et cetera.
Whoever wrote this, never told anyone where it goes.
Could someone please put this into a script so others have a method to remove the city ambiance effects?