How to fix bugged Weapon Replacer mods (not droppable/pickable weapon fix)
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(www.mediafire.com/view/lgrrwtmump1dwz3/EXAMPLE.jpg) - EXAMPLE / DESERT EAGLE MOD REPLACER FIXED
So lets say you download weapon mod replacer and you find out, after NPC or Player dies/drop weapon, there is only magazine floating in air, instead of a pickable weapon and mod author not respond/dont care/dont know etc. how to fix it. Or maybe you are mod author and wanna fix it
Well i have fix - tutorial for that (actually tested on 8+ different weapon mods and worked flawlessly).
Some models that i fixed this way and i really like (check comments)
- https://www.gta5-mods.com/weapons/steyr-aug-a1
- https://www.gta5-mods.com/weapons/desert-eagle-black-silver-versions
- https://www.gta5-mods.com/weapons/hk-mp5a5-animated
- https://www.gta5-mods.com/weapons/taurus-smt-40
- https://www.gta5-mods.com/weapons/cz-scorpion-evo-3
- https://www.gta5-mods.com/weapons/famas-g2-animated
Reason is that modded weapon missing .bound file, which somehow gives weapon "ragdoll/collision", so we just need add .bound file from vanilla and add reference to this file also.
Anyway here is my folder with tutorial (screenshots 1-11.. if you actually download screenshots there is better quality. Mediafire gives shiat preview) .Im using Total Commander here, but i hope its understandable even with that. I will not make tutorial how to work with OpenIV and its basics
Tutorial folder - https://www.mediafire.com/folder/5mznceigduulf/GTA5
If you cant export .ydr to .odr (openformat), because "model protected", you need to contact mod author i guess, so he can fix it himself..
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