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ASI loader only loading OpenIV and nothing else



  • Usually everything works just fine, its quite confusing

    here is what my asiloader.log says, I've even tried loading just the other asi mods and not the openiv ones but they still failed to load. I'm also trying to use Fuel Script V and it wont even show up.

    // GTA V ASI LOADER (build May 2 2015)
    // (C) Alexander Blade 2015
    LIB: "C:\WINDOWS\system32\dinput8.dll" => 00007FFF62890000
    API: "DirectInput8Create" => 00007FFF62892230
    API: "DllCanUnloadNow" => 00007FFF628A5220
    API: "DllGetClassObject" => 00007FFF628A5330
    API: "DllRegisterServer" => 00007FFF628B4740
    API: "DllUnregisterServer" => 00007FFF628B49C0
    LOADER: Loading *.asi plugins
    ASI: Loading "D:\Steam\steamapps\common\Grand Theft Auto V\OpenInteriors.asi"
    "OpenInteriors.asi" failed to load
    ASI: Loading "D:\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi"
    "OpenIV.asi" => 00007FFF6AA60000
    ASI: Loading "D:\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi"
    "ScriptHookVDotNet.asi" failed to load
    ASI: Loading "D:\Steam\steamapps\common\Grand Theft Auto V\TrainerV.asi"
    "TrainerV.asi" failed to load
    LOADER: Finished loading *.asi plugins



  • @ChiefMumblesX The fact that you wrote "usually everything works" points to what you recently installed likely causing a conflict. I don't know what you already removed or left, but from the log file, assuming it is reporting everything, OpenInteriors is likely the problem.

    Here is what i suggest: remove all your asi files except for OpenIV.asi (remove dotnet, opencamera, trainer, and associated files, basically remove all other asi mods). If that works, reinstall your trainer, scripthookvdotnet,asi - all the "regular" ones, but not any other mods, and try again. Keep doing this process until you find the culprit or a conflict or both. Also, it can't hurt to do a verify integrity from Steam.

    Another possibility, I read this happened once in this forum. The ASI loader comes from two sources. It is installed as an option with OpenIV and it is packaged in the bin folder of the ScriptHookV package. The ASI loader is actually dinput8.dll.

    They are exactly the same files in principle, both from 2015. However in this particular case the OP replaced his existing dinput8.dll with the one from ScriptHook and it fixed the issue. Don't know why, corrupt file?

    One final note: OpenIV, AFAIK, is no longer updated whereas ScriptHookV is updated with each GTA5 dlc update. This means dinput8.dll may be updated one day, the Alexander Blade version that is, and consequently I would use it instead of the OpenIV one.

    Update: I looked at Fuel Script V from its description and it is a .dll file, not an .asi file, and it goes in the scripts folder not the root folder.
    Remember that asi files are always in the root folder whereas dll files, with exceptions, go in the scripts folder. (the exceptions include key files such as original game dlls, scripthook/shvdn and dinput8). The ASI Loader will not load your fuel script which explains why it isn't there.



  • So, I removed everything except openiv and the two openiv mods, wov and improvements in gore 3, they load and work just fine, also its a little odd i used to need the packfile limit adjuster and heaplimit adjuster but now i don't, but the asi loader still will only load openiv.asi , i removed openinteriors and my trainerv, but for some reason im having the same problem. Also, i was thinking it could be a corrupt asi loader, but the one im using is from the author alexander from gtaall, just to be sure

    heres my log

    // GTA V ASI LOADER (build May 2 2015)
    // (C) Alexander Blade 2015
    LIB: "C:\WINDOWS\system32\dinput8.dll" => 00007FFF59AD0000
    API: "DirectInput8Create" => 00007FFF59AD2230
    API: "DllCanUnloadNow" => 00007FFF59AE5220
    API: "DllGetClassObject" => 00007FFF59AE5330
    API: "DllRegisterServer" => 00007FFF59AF4740
    API: "DllUnregisterServer" => 00007FFF59AF49C0
    LOADER: Loading *.asi plugins
    ASI: Loading "D:\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi"
    "OpenIV.asi" => 00007FFF64210000
    ASI: Loading "D:\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi"
    "ScriptHookVDotNet.asi" failed to load
    LOADER: Finished loading *.asi plugins

    I have no idea wtf

    Also, thanks for being mad helpful, super appreciated.



  • @ChiefMumblesX Your dotnet failed to load, could be corrupt or outdated.
    Reinstall
    https://github.com/crosire/scripthookvdotnet/releases



  • I have replaced scripthookvdotnet with the link you provided and its still gave me the same exact result

    // GTA V ASI LOADER (build May 2 2015)
    // (C) Alexander Blade 2015
    LIB: "C:\WINDOWS\system32\dinput8.dll" => 00007FFD19B00000
    API: "DirectInput8Create" => 00007FFD19B02230
    API: "DllCanUnloadNow" => 00007FFD19B15220
    API: "DllGetClassObject" => 00007FFD19B15330
    API: "DllRegisterServer" => 00007FFD19B24740
    API: "DllUnregisterServer" => 00007FFD19B249C0
    LOADER: Loading *.asi plugins
    ASI: Loading "D:\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi"
    "OpenIV.asi" => 00007FFD2E8F0000
    ASI: Loading "D:\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi"
    "ScriptHookVDotNet.asi" failed to load
    LOADER: Finished loading *.asi plugins

    It cant be any of the scripts I have if the dotnet isnt even loading right?



  • @ChiefMumblesX

    I'm puzzled.

    You should have 7 scripthook dot net files, all in your root folder (1 is just a log file, 1 is an ini file). Is that the case?

    Can you send a screen shot of your root folder?



  • snip

    Yeah I'm really confused.



  • @ChiefMumblesX Image doesn't exist.



  • @JohnFromGWN

    snip

    here you go it expired







  • @ChiefMumblesX

    Problem solved I hope - you don't have scripthookv installed.



  • Isn't That scripthookvnet.dll 1-3???

    EDIT: Oh I see now! I got the scripthookv from http://dev-c.com/gtav/scripthookv/
    and that should go with the donet, testing now



  • WORKING NOW!! Thanks @JohnFromGWN for the strenuous help!



  • @ChiefMumblesX Im glad. The screenshot made the difference. Troubleshooting remotely is far from ideal.


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