CAN_PED_SEE_PED
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Is there a native like that one (CAN_PED_SEE_PED) that works for peds that don't hate each other? Because the one mentioned apparently only works if the peds hate each other... or maybe I'm using it wrong, idk
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HAS_ENTITY_CLEAR_LOS_TO_ENTITY_IN_FRONT
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@Jitnaught Thanks!