Remove Ocean Waves Completely
-
I like the French Riviera mod, if you can get it stable which isn't easy, but it has a major flaw - the ocean overlaps the road in some areas. I edited my weather.xml (lines 297+ approx) and changed the vanilla in 2 locations:
"weather.xml" in: mods/common.rpf/data/levels/gta5
and
\Mods\update\update.rpf\common\data\levels\gta5
No impact whatsover, nada, absolutely nothing. Then although I don't use any mods other than cars and peds and some MLOs/Worlds, I found 3 mods all of which did exactly what i did with exactly the same results - they did squat.
Anyone know how to still the waves. Not empty the ocean, just keep them still so they don't wash out the road.
-
@WGotch07 Thanks I'll take a look. Could not find any natives, glad it's opensource.
-
@WGotch07 THANKS! This seems to work perfectly, ocean is still, no waves lapping over the road, no stability problems. Will go through the code and see if i can integrate it in my own. Can be useful for LC also where certain areas are flooded, at least in my version.
-
Update, if anyone is interested, this is the native:
void SET_DEEP_OCEAN_SCALER(float intensity) // 0xB96B00E976BE977F 0x53B694B1 b323
and to reset
void RESET_DEEP_OCEAN_SCALER() // 0x5E5E99285AE812DB 0x4AD23212 b323