Remove Ocean Waves Completely
I like the French Riviera mod, if you can get it stable which isn't easy, but it has a major flaw - the ocean overlaps the road in some areas. I edited my weather.xml (lines 297+ approx) and changed the vanilla in 2 locations:
"weather.xml" in: mods/common.rpf/data/levels/gta5
No impact whatsover, nada, absolutely nothing. Then although I don't use any mods other than cars and peds and some MLOs/Worlds, I found 3 mods all of which did exactly what i did with exactly the same results - they did squat.
Anyone know how to still the waves. Not empty the ocean, just keep them still so they don't wash out the road.
@WGotch07 Thanks I'll take a look. Could not find any natives, glad it's opensource.
@WGotch07 THANKS! This seems to work perfectly, ocean is still, no waves lapping over the road, no stability problems. Will go through the code and see if i can integrate it in my own. Can be useful for LC also where certain areas are flooded, at least in my version.
Update, if anyone is interested, this is the native:
void SET_DEEP_OCEAN_SCALER(float intensity) // 0xB96B00E976BE977F 0x53B694B1 b323
and to reset
void RESET_DEEP_OCEAN_SCALER() // 0x5E5E99285AE812DB 0x4AD23212 b323