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ScripthookVdotnet causes the game to crash on load.

  • Basically what it says in the title. I have nothing in the scripts folder at all, and the log is simply this:

    [04:33:13] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
    [04:33:13] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
    [04:33:13] [ERROR] Failed to create console: System.NullReferenceException: Object reference not set to an instance of an object
    at System.AppDomain.CreateInstanceFromAndUnwrap (System.String assemblyName, System.String typeName) [0x00000] in <bee01833bcad4475a5c84b3c3d7e0cd6>:0
    at <Module>.?A0xc1aa4bd5.ScriptHookVDotnet_ManagedInit () [0x00188] in <aa59ca740a294b85bf8729f9b735058a>:0

    If I remove the ScripthookVdotnet files, my game runs fine. If they are there, the game crashes halfway through loading story mode. Anyone know what's going on?

  • What version number of game, version numbers of scripthook 5 and ScriptHookVDotNet.

  • @JohnFromGWN Latest version for all of them

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