ScripthookVdotnet causes the game to crash on load.
Basically what it says in the title. I have nothing in the scripts folder at all, and the log is simply this:
[04:33:13] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[04:33:13] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[04:33:13] [ERROR] Failed to create console: System.NullReferenceException: Object reference not set to an instance of an object
at System.AppDomain.CreateInstanceFromAndUnwrap (System.String assemblyName, System.String typeName) [0x00000] in <bee01833bcad4475a5c84b3c3d7e0cd6>:0
at <Module>.?A0xc1aa4bd5.ScriptHookVDotnet_ManagedInit () [0x00188] in <aa59ca740a294b85bf8729f9b735058a>:0
If I remove the ScripthookVdotnet files, my game runs fine. If they are there, the game crashes halfway through loading story mode. Anyone know what's going on?
What version number of game, version numbers of scripthook 5 and ScriptHookVDotNet.
@JohnFromGWN Latest version for all of them