Game crashing randomly, pretty sure its when i have 3 or more star police
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Game crashes randomly with mods, seems to be 3 star+ police. Currently have a few mods but ones that change traffic are World of Variety 4, realistic traffic speeds and handling adjuster. Any ideas?
Also crashed on Random car spawn... maybe theres a corrupt car somewhere ?? How can i check
Second edit; just stood in a similar spot for ages and fought cops on god mode and fought 5 stars for ages and didnt crash. potentially only 1 type of car spawn while dsrivign around made me crash? Or only when driving???
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@ChopSpeaking
I'm presuming there's no error message when it crashes?How to exactly diagnose GTA V issues depends a lot on your individual 'mods' folder setup, but generally, it's a process of removing/reverting/editing various parts of the game (after making backups of course), testing the results & then via a process of elimination narrowing it down to specific files. Do it in an order that is quickest & easiest to test. Renaming the 'scripts' folder for example, is a nice quick test. Removing all non-vanilla &/or edited vanilla dlc's from 'dlclist.xml' is another etc.
I'll outline a process of testing for vehicle related issues. If that doesn't reveal anything, use the same principle on various other parts of the game to figure out where the issue resides
Diagnosing vehicle related issues:
First off, eliminate any scripts you might have. Rename 'scripts' folder > test load game etc.Leaving the scripts removed for now, & once you've made backups of the files involved, download & install these empty 'popgroups.ymt' & 'vehiclemodelsets.meta' files. That will remove all ambient vehicle spawns. You can then thoroughly test police dispatch safe in the knowledge that if the game still crashes, it's most likely a police vehicle causing it (not necessarily tho, further testing required etc). To confirm if it's definitely a dispatch/police vehicle, remove them each from 'dispatch.meta' one by one & test the game inbetween each removal.
If it doesn't crash anymore with the empty files, likely some ambient vehicle causing it. Reinstall your original files, but only one at a time at first, to see if you can identify which file the issue resides in. Then after that, remove vehicles from the files while testing the result in-game after each removal. Prioritising the removal of large file sized non-vanilla add-on/replace vehicles first is probably the way to go. That, or just empty sections at a time etc & narrow it down that way.
Via a process of elimination, you'll find the vehicle/s causing the problem. If it crashes throughout, then it's likely unrelated to vehicles & you want to move on to testing other parts of the game (mods that edit/add scenarios, add props etc. Also maybe disable all non-vanilla &/or edited vanilla dlc's, syntax check all the common '.ymt', '.meta' & '.xml' files etc).