Clothing replace 3d model/texture bug
I was about to make some Adidas Pants but it looks like the skin or something else is bugging through at some point when you are moving or changing the camera view at the pants in the original model its not happening. The texture size is the same. Is this problem texture related? because my texture background is now black or is it something with the 3d model? I used the normal male freemode skeleton in 3ds max. I have worked with the emissive ped shader for the pants maybe i missed some settings there. I think it has something to do with the texture/black color. Is there maybe a way to fix this?