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Issue - Strange reflection /Halo/Shadow effects on models import to GTA IV

  • Hello Everyone !

    i have a strange issue on some models i did with 3dsmax & Gims evo.
    Sometime i have some reflection , halo & shadow effect but i dont understand why :


    i used embeded normal texture (no bump or specular).
    I used multi/sub object => Sub material : GIMS V Material :


    If you have any idea or clue, feel free to help me :)

    Thx for your help !

  • Solved ! My model just need a "reset x-form" in 3ds max before export

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