Changing a prop/entity size/scale by accessing its size in memory or using matrix/quaternion?
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How would I go about changing a props/entities size by accessing its size in the memory/bytes or by using the matrix function or using quaternions.
I want to take a prop/entity from the map, and edit its size.
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@ChillestDev Menyoo allows for resizing peds in a very limited way and the source code is available, might help?
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@JohnFromGWN The ped has a SET_FLAG_VALUE that can modify their size. However entities don't seem to have anything of the sort!