Editing cutscene (.cut) files causes the game to mess up the location for no reason.
Hello, I have a problem with editing .cut files. When you edit some .cut files the cutscene will break and the whole cutscene will run in a wrong location.
Apparently it happens in every cutscene where there's a location transition, but also in some that have no location transition at all. Luckily not all cutscenes are affected by this problem, but most of 'em are. So far I've met this problem in: trevor_1_int.cut, trv_5_int.cut, another cutscene for which I don't remember the name (wedding random event one) and the intro cutscene of "The Long Stretch" mission.
This location problem doesn't happen when meshes themselves are swapped, but only when you swap models via the .cut file. Renaming the swapped models back to originals DID NOT solve the location problem, and I've also tried exporting a vanilla .cut file and reimporting it back with no edits at all and the location problem happened regardless. Nobody was able to help me with this even tho I've asked in the discord server of 5mods and in codewalker's discord server. Anybody here can provide help?