Silent sfx after editing Sounds in resident.rpf
Like i said in the topic. Is there a fix for silent sfx when i am editing resident.rpf? There is always that problem if i am trying to replace a sound.
This happens when you replace a sound with one that's longer than the original.
Happened to me when I was replacing gun sounds, the sound needs to be the same duration as the original, so if the sound is a second long, it needs to be a second long, sucks I know
@-EcLiPsE- thx 4 the answer Bro !