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File type for this newspaper?

  • Help I want to mod
    alt text

  • @Zonagg you need to find the prop name first using Google or Codewalker. The texture is likely .dds in a ytd or ydr filetype. These seem 2d.

  • @Zonagg


    ...\Grand Theft Auto V\mods\x64h.rpf\levels\gta5\interiors\v_int_68.rpf\v_68_mags.ydr

    The texture for that newspaper is stored in the 'v_68_mags.ydr' & is called 'gz_v_247_newspapersx4.dds'

    You can access the textures within a '.ydr' most easily by using either:

    Right-click '.ydr' > 'Export to openFormats (.odr) Ctrl+S' > select export location > find textures in the '.ydr's named folder created at that location.

    Drag & drop the previously exported '.odr' file back into OpenIV in it's original location to reimport ('.odr' will be converted to '.ydr' automatically).

    '[<<]' button (top right) > '[Tools]' button > 'RPF Explorer...' > Search for '.ydr' by name (top right in RPF Explorer window that appears) > right-click correct '.ydr' in search results list > 'Export XML...' > choose export location > find textures in the '.ydr's named folder created at that location.

    Note: Leave the RPF Explorer's search results window open for now, while you find & edit the texture etc.

    Back in CodeWalker's RPF Explorer's search results window > right-click the '.ydr' you exported to XML earlier > Open File Location (will move to install location) > right-click anywhere within that folder > 'Import XML...' > select the 'ydr-name-here.ydr.xml' file you exported earlier (RPF Explorer UI will blink when import complete (few secs at most)).

  • @a63nt-5m1th great. You're encouraging him to swap LS news for Penthouse and Hustler and even The Sun.

  • @JohnFromGWN
    Not The Sun surely :disappointed:

  • @a63nt-5m1th Isn't the Sun a literary treasure for intellectuals?

    Did you notice the banner that says REAL C`NTS? I'm convinced that stands for REAL CENTS, right?

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