How do I change the default license plates for police vehicles that spawn when wanted?
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I want to change the license plates on police vehicles that spawn when you have a wanted level. I'm not sure where to look though, I could really use some help.
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@puppymaster27
Try the '<plateProbabilities>' section in your vehicle's 'carvariations.meta/carvariations.ymt':Example:
<Item> <modelName>police</modelName> <colors> <Item> <indices content="char_array"> 134 134 0 156 0 0 </indices> <liveries> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> <Item value="false"/> </liveries> </Item> </colors> <kits> <Item>0_default_modkit</Item> </kits> <windowsWithExposedEdges/> <plateProbabilities> <Probabilities> <Item> <Name>Police guv plate</Name> <!-- edit this line --> <Value value="100"/> </Item> </Probabilities> </plateProbabilities> <lightSettings value="1"/> <sirenSettings value="13"/> </Item>
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I tried that but that only affects vehicles that I spawn in or cop cars that spawn in the world naturally. The police cars that spawn when I have a wanted level still have the "SA EXEMPT" plates.
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@puppymaster27
Likely controlled by a script in that case, you'd probably have to create a script yourself/use cheat engine (if possible) etc to influence it.Maybe edit the textures themselves, if that would work for you. I figure they are probably using these ones in 'vehshare.ytd':
vehshare.ytd:
Note:
All the 'vehshare.ytd's in your 'mods' folder need to be identical or you can run into weird vehicle related texture issues. Use Ctrl+F3 in OpenIV to search for 'vehshare.ytd' & edit all you find to be identical (ie find a 'vehshare.ytd' that contains all the textures you might need (inc custom/modded ones etc), edit the plate in that & then use that file to replace all the others you find).If you've edited all 'mods' folder 'vehshare.ytd's to be identical & you still have texture issues (vehicle textures displaying in the wrong place on vehicles etc). Search your vanilla 'game' folder in OpenIV for 'vehshare.ytd' & copy across to your 'mods' folder any archives that contain the 'vehshare.ytd's you are missing & edit them to be identical also.
If a vehicle has a plate it uses in it's own '.ytd', that will override the one in 'vehshare.ytd', so those plate textures in a vehicle's '.ytd' (if used by the vehicle) will either, need to be removed from the vehicle's '.ytd' or edited also.
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Oh my bad, it actually did work. I just didn't have the license plate mod installed correctly. Everything's good now.