How to add hat (prop) to a ped?
I want to add a hat prop to my ped
bodyguard. I want him to have a black fedora type of hat. I tried:
Ped bodyguard = World.CreatePed(new Model(PedHash.FibOffice01SMM), pos); Function.Call(Hash.SET_PED_PROP_INDEX, bodyguard, 0, 12, 0, 0);
This somewhat doesn't work. I don't know any
intfor the hats, etc. Can anyone give me a working snippet of adding a hat prop to a ped? Thank you so much!