Identify size of textures on addon car
Can someone help me in the right direction of the easiest way of identifying if a car has heavy textures? I just assumed that looking at the size of the downloaded file would be the correct way, but after toying a bit with adding cars - it does not seem to be correct. I have tried adding a car with a somewhat decent size (under 20 mb) that and it gave me texture loss on the game, and then removed it and added another car of the same size or even a bit bigger, and that did not give me texture loss.
Can someone tell me how I can identify texture intensity of a specific car, so I know which ones to stay clear of and which are friendly on the game engine. I assume its openening them in OpenIV or something along those lines?
Thanks in advance.
Can someone please help ?