addon weapon conflict
I installed two addon weapon mods last week: scar H and m16a1, but funny thing is，if I install two weapons at the same time，the scar can spawn normally but the m16 can't. If I want to play m16 then I need to revive scar first.
So is it because I have too many addon weapons( I currently have 12 addon weapons) so the game reached some "limit" or is it because two weapon have files which have conflict? I know if vehicle have same modkit ID or same model name then they will conflict，but does addon weapon have similar problems?