Log in to reply

How can we export add on car mods (YFT) to blender (obj,fbx) without zmodeler3?

  • Hello everyone!

    I wonder if there's any way to export the add-on car mods (YFT) available here to blender without zmodeler3 (because of the license that require this software)

    I spend a whole night trying to find a methode for that, the only thing i was able to do is converting GTA IV and GTA SA cars using zmodeler2 but the meshes got damaged after exporting as OBJ

    So i want to convert add-on car models of GTA V (YFT) to OBJ or FBX

    Also if there's a methode to convert (YFT) to (YDR) this will be also helpful, i'll use GIMS EVO to on 3ds max to open it

    Thanks for all!

Log in to reply

Looks like your connection to GTA5-Mods.com Forums was lost, please wait while we try to reconnect.