Anyone knows how to remove the "dirty" water texture/overlay?
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I installed a water flood mod that basically elevates the heights of the water, but now it causes a lot of place where the water looks "dirty" or has a yellow texture about it. For example the LA river or the over beach.
Images:
https://i.imgur.com/w0BXaFV.png
https://i.imgur.com/0b1Gdnk.png
https://i.imgur.com/aG7BZXT.pngDoes anyone know what file/setting is responsible for this?
I looked into the water.xml file and made all water type as type = "0", but it doesn't do anything.
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@mra16
Not sure, but test your game with these empty/no value 'timecycle_mods_' files installed & if the effect goes away, you know it's a timecycle modifier causing it, & then use Codewalker to hunt for likely candidates or use those empty/no value files to copy & paste & eliminate blocks of values at a time in your files until you find the ones causing it (obvs, test the water named ones/ones that contain values related to water first etc).