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Vintage headlight effect



  • With the exception of BTTFV I aint seen it in a non-scripted mod. Assuming its possible how to get the headlights themselves looking vintage just like at 9:00 please?

    In carcols I tried changing the headlight color hex values and textures but pfft no dice lol.



  • @gtavjamal The hex value should do it but there are 2 important thingies to know;

    1. Making sure there isn't any other carcols.meta in the updates that are overwriting your modified one.
    2. The texture assigned to carcols.
      Also, aside from the color and tone wise, the headlights in the video are look like halogen lights, so the halogen effect unfortunately can't be done using only meta and texture :(

    For other 2 however,
    For the ID, I can recommend adding a new ID value that doesn't exist in vanilla game, 926. Although might still exist in other car mods, best way to be sure is to combine all cars into a single dlcpack (I know it's a huge pain in the ass but it helps with ID values a lot).
    But since there is a size limit in dlcs, you can split these cars into categories too like me, like Luxury Cars, Vintage Cars, Casual Cars and so on...

    As for the texture, make sure;

        <textureName>VehicleLight_car_oldsquare</textureName>
    

    this is the value. Modern or LED texture versions will not create a proper vintage headlight effect.

    Once these are set up correctly, a nicey Halogonic Yellow color HEX will look great with your Eleanor :see_no_evil: :see_no_evil: Perhaps (never tested this) playing with the first 2 letters that represents alpha miiiigght give some etheral look to the headlights.

    The last thing I could mention is,
    https://www.gta5-mods.com/misc/corona-glow-vehicle-corona-fix
    This mod changes the corona glow texture. Instead of removing it, giving the headlights an old looking glowing effect. So some forward and backward playing with corona values might also create an etheral look half close to halogonic effect :blush: :flashlight:



  • @MissySnowie Thanks MissySnowie.

    Updates are never an issue for me since I never update lol. ID value seems to be fine no issues there.

    Great tip about combining into split DLC packs I think JohnFromGWN does something like that.

    I'll try experimenting with more textures assigned to carcols and try out that linked mod to give the best overall halogen effect.

    Btw. I hope this site never shuts down. Posts like yours are dope! Very informative, top text book grade material that needs to be preserved.

    Thanks again!



  • @gtavjamal said in Vintage headlight effect:

    @MissySnowie Thanks MissySnowie.

    Great tip about combining into split DLC packs I think JohnFromGWN does something like that.

    Actually I split DLC vehicles into subfolders and even subfolders but I never combine. Folders are for the sake of organization and they can be enabled/disabled simply by renaming them from a menu.

    I'm not a believer in combining vehicles because it definitely is a PITA and it makes troubleshooting more difficult. I have close to a 1000 vehicles installed and no issues.
    Originally it was done to reduce packfile counts...maybe on 2015 hardware it was a problem - but today it's really not necessary with average RAM and VRAM.



  • @JohnFromGWN Clever dawg clever! Mines are all just standard as they come. Fortunately no issues but I really like the sounds of what you do. Once you have it all setup and optimized like you have just roll with it. Other than playing modded GTA V I just hate doing anything GTA V related so I do the bare minimum and that includes ZM3 stuff but ZM3 is vital for me to enhance the GTA V experience.



  • @gtavjamal Thank you so so much :blush: :blush:


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