Animation and Positioning
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If there is interest, I'll make this tool available (free, no strings attached) when completed.
Right now it's 100% functional but the grunt work needs to be completed. This means going through 150,000 animations (with filters ofc) and selecting the most useful ones for sitting, sleeping, standing, etc.
Scenarios can be added as well but AFAIK you can't move a ped in scenario mode.
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Here is the latest update. I'm doing the painful part now, going through 150,000 possible animations with names like:
fos_ep_1_p6-12
andanim_ac53_fos_ep1_p6_00-12
Really meaningful stuff. Again I'm not trying to reinvent the Trainer, not trying to replace it.
Sure Menyoo has fav animations - but again the names are cryptic (you can rename them however) and they aren't grouped by category.
But I want to go beyond just animations. I want to add positioning and other functions, all to for simplicity and efficiency.
So right now the mod allows any NPC to be selected..ambient, spawned by trainer, spawned by script....any NPC.
I have started with 3 animation categories: Sitting, Standing, and Sleeping...but's that just a start. Will continue to populate these with the best animations.
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Can you make a tutorial series for the lemon UI
Very awesome your animation menu tools
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@MikeBoma It would be nice if Lemon would create documentation for LemonUI and apparently he's going to finally do this. You can encourage him in the comments section.
https://www.gta5-mods.com/tools/lemonui#comments_tabI'll see if I can post some templates. I break my code into dozens of sheets (classes) to keep it organized, but essentially there are 3 main categories.
Stay tuned.
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