Weapon damage problem
I wanted to reduce hit damage of WEAPON_PUMPSHOTGUN. Even if I set value from default <Damage value="29.000000" /> to 1!, the weapon still remains deadly. Is there other parameter must to change to get it work?
What exactly is the value you put in?
Also, I think there is a value for the amount of pellets for each shot, just find "8" in the pump shotgun section in the meta file and reduce it to any number you wish.
@-EcLiPsE- I used <Damage value="1.000000" /> just for test, but still deadly.
I changed <BulletsInBatch value="8" /> to "1", but in this case only one bullet mark is created on walls, is look wierd.