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Good Maps No Longer Being Downloaded



  • It's a shame, but many very good maps, broken after the Contract, were never repaired and consequently are no longer downloaded. Case in point, Le Mans Circuit. This map was broken and the comments on the page show that people have abandoned it - for the wrong reasons - because this is an easy fix as are the majority of broken maps.

    alt text

    Here is the fix for content.xml to restore this map to its past glory. As I wrote in another thread, solutions had already been submitted by the community and they work....for almost all maps. You set disabled and persistent values to true, you make sure there is a files to enable section.

    <?xml version="1.0" encoding="utf-8"?>
    <CDataFileMgr__ContentsOfDataFileXml>
    	<disabledFiles />
    	<includedXmlFiles />
    	<dataFiles>
    	<Item>
          <filename>dlc_lemans:/%PLATFORM%/levels/gta5/lemans_metadata.rpf</filename>
          <fileType>RPF_FILE</fileType>
          <overlay value="false" />
          <disabled value="true" />
          <persistent value="true" />
    	</Item>
    	<Item>
          <filename>dlc_lemans:/%PLATFORM%/levels/gta5/lemans.rpf</filename>
          <fileType>RPF_FILE</fileType>
          <overlay value="false" />
          <disabled value="true" />
          <persistent value="true" />
    	</Item>
    	</dataFiles>
    	<contentChangeSets>
    		<Item>
    			<changeSetName>CCS_lemans_NG_STREAMING_MAP</changeSetName>
    			<filesToEnable>
    		    <Item>dlc_lemans:/%PLATFORM%/levels/gta5/lemans_metadata.rpf</Item>
    		    <Item>dlc_lemans:/%PLATFORM%/levels/gta5/lemans.rpf</Item>
    		    </filesToEnable>
    			<executionConditions>
    			<activeChangesetConditions>
    			</activeChangesetConditions>
    			<genericConditions>$level=MO_JIM_L11</genericConditions>
    			</executionConditions>
    		</Item>
    	</contentChangeSets>
    	<patchFiles />
    </CDataFileMgr__ContentsOfDataFileXml>
    


  • I wound up fixing it that way shortly after my comment actually. The track (and Transfagarasan and a few others) have been working for me ever since. The only thing that remains broken for me is the Casino in SP mod (that isn't on here for some reason but another site) where you fall through the ground. Since that isn't a traditional dlcpack mod I have no clue how to fix it.



  • @JojiTX send me the link, I'll take a look.

    The casino, apparently, can be loaded with a simple script that loads ipls. I don't know if it restores all the functionality you want but it might. I now load Cayo Perico like this. There should be a solution to Casino because it is part of GTA5, just like North Yankton too, which can also be loaded by script or trainer. SP or MP, if it's GTA5 map, there is a solution. Script, Trainer, or addon.

    Of course you could you use the new tool and revert back. I prefer, after being revert for so long, not to fight with Rockstar. Instead I want to keep learning how to fix broken mods. If Rockstar wanted to end modding intentionally they could easily by adding verification in the RAGE engine as well as all the other exes and in RGSC.

    They could also do 100 different verifications, look for any asi, look for SH5, dinput8.dll, a mods folder, etc. Easy as pie.

    I'm saying this because their intention is to keep the game updated, and if so they will close all loopholes. However the 1000 people who downloaded the new bypass are not going to draw attention. This group is insignificant.

    Myself? Stay updated from now on or quit.



  • It was this one. https://gta5mod.net/gta-5-mods/maps/diamond-casino-resort-in-sp-add-on-1-2/

    And I had always preferred to play in SP map mode which this had worked for too. But yeah as far as staying updated I've always preferred to. It's a headache to stay on an old version of the game as I always expect there to be problems eventually. Most of the times I do it is because I'm too lazy to update every thing.



  • @JohnFromGWN were you ever able to try it out?


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