Hide And Seek
Do you know of any methods to determine if a player is evading the police? I have come across a native function that provides the current wanted level, but it doesn't indicate whether the player is hiding (when the wanted level stars are flashing) or not.
The function I am referring to is:
int GET_PLAYER_WANTED_LEVEL(Player player);
Thank you, I found it.
var isHidden = Function.Call<bool>(Hash.ARE_PLAYER_STARS_GREYED_OUT, Game.Player);