how can i rig a model to gta 5 for a weapon? i have the model in 3ds max rigged with the gta weapon but i dont know how to convert it to a ytd to put in open iv
@suleimano03 said in help!:
but i dont know how to convert it to a ytd to put in open iv
Just curious, what does a ytd texture file have anything remotely to do with rigging a 3d model?
@JohnFromGWN idk what other way to word it but i just want to put my model into the game
Generally, you would use GIMS EVO for that, but it has to support the version of 3DS MAX you are using (or rather, you need to use a copy of 3DS MAX that GIMS EVO supports).
That^ linked GIMS EVO (v1.5.2018) supports 3DS MAX 9 (with Service Pack 2 and "AvGuard DLX Extension") through to 3DS MAX 2017 (despite what description page says, 3DS MAX 2017 works also).
Anything newer than 3DS MAX 2017 & you'll have to hunt the internet for a version that works. Some exist, but I use 3DS MAX 2017, so don't have any up-to-date info on the newer ones etc
@a63nt-5m1th thank you