how can i rig a model to gta 5 for a weapon? i have the model in 3ds max rigged with the gta weapon but i dont know how to convert it to a ytd to put in open iv
but i dont know how to convert it to a ytd to put in open iv
Just curious, what does a ytd texture file have anything remotely to do with rigging a 3d model?
@JohnFromGWN idk what other way to word it but i just want to put my model into the game
That^ linked GIMS EVO (v1.5.2018) supports 3DS MAX 9 (with Service Pack 2 and "AvGuard DLX Extension") through to 3DS MAX 2017 (despite what description page says, 3DS MAX 2017 works also).
Anything newer than 3DS MAX 2017 & you'll have to hunt the internet for a version that works. Some exist, but I use 3DS MAX 2017, so don't have any up-to-date info on the newer ones etc
@a63nt-5m1th thank you