[Vehicle] [WIP] American Oshkosh M 1070 A1 HET Semi Truck & Multiple Trailers [20% Suspended Temporarily]
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American Semi-Truck Oshkosh M1070 Heavy Equipment Transporter [HET], which i Love so much!!! will be releasing this in December. God willing.
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American Version
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British Version
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Video:
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@FoxtrotDelta super fantastic!!!
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@FoxtrotDelta trailers as well
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@Elope indeed.
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@ImNotMentaL i'll use your Script for the mod, if you don't mind, what i plan on doing is remaing the flatbet.dll and flatbet.ini to HETA1.dll and HETA1.ini and place my model's name "HETA1" into the ini file. If you Approve of it, i'll mention your name in the Mod author's and Credits section. if you do., otherwise i'll have to make the script from scratch. i'll wait for your reply. here and on the main page.
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@FoxtrotDelta A Semi Truck !! Incredible!.
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@FoxtrotDelta you might need to send me the files because the coordinates might wrong and the car sticks on [scoop] not [bodyshell]
scoop is moving objects can be found on bulldozer
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i know exactly how it works, you left the flatbed unlocked remember? i can see everything that the script does, and everything present inside the mod, so that's not the problem. i tested it before contacting you. since i liked the script. and made it work with 3 of my semi trucks.
@ImNotMentaL it is working fine, i set the co-ordinates myself. i checked it before i sent you the message. i just need your permission to put your scirpt inside my zip folder, if there is a problem. i can probably make a skylift's magnet work the same way, its upto you.
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@FoxtrotDelta i didn't remember i left the flatbed unlocked...
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@ImNotMentaL its unlocked.
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@FoxtrotDelta is the file flatbed.dll or flatbed.vb?
Edited
Oh ya... you can change the model inside flatbed.ini to MODEL = foxtrotbut you can't rename flatbed.ini otherwise flatbed.dll will not recognize
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@ImNotMentaL i was talking about the, model not the script.
and i checked , it can be renamed it works fine. one has to rename both files. they are .DLL and .ini
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@FoxtrotDelta i can make it for you
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@ImNotMentaL Thanks, i will let you know, if i need it. right now, the mod is in initial stages, it will need atleast 10 days till i reach the point of testing it fully. i'll contact you in 10 days time, if i need something changed in the scirpt. but i think it works as it is. Thank you. 10 days.
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Resizing and Scaling is a Nightmare! with big objects like this!
Picture comparison, its really hard getting the scales right. without proper gta 5 comparison units. but we are getting there.,
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Finally !!Got the Size right, used Phantom for scaling comparison.
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**@FoxtrotDelta FINALLLYYYY BRO YOU WILL MAKE IT
I hope that you will make the 2 versions ( British & American )**
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@alrefai yes 2 versions. they are a little different but majorily similar. plus many trialers. God willing.
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Call of Duty Ghosts I see
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Can't wait to see that nice truck finished looks hella sick
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@FoxtrotDelta Best project ever! In Sha Allah u finish it asap
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@NaughtyBoy In Sha Allah. God Willing.
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@SkylineGTRFreak yea, but i need to change it a bit, it only has 5 wheel axils on the trialer, while in real life, british one has 7 axils, i think american one too. and also boot/Ramp is missing from the back of the trialer, plus exhaust/intake on top of the truck itself is missing, im thinking of making A0 and A1 both versions. i'll do some research before releasing. and put those missing parts there.
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@v8charger222 it sure does, be patient.i'll try to make it cool.
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What's the progress on this if you don't mind me asking