1969 Chevy Nova project. Extra part not sticking to door
A friend and I are working on this Chevy Nova and hit a snag that we can't figure out. I made a side molding stripe that goes down the side of the car. Since it overlaps the door I needed to put the door pieces in the door category of the hierarchy. For the passenger side, this works perfectly, but for some reason the driver side strip moves over to the passenger side in game. Why?
Here is how it looks and is set up perfectly in zmod
And here is what happens in game.
Molding strip for the driver side moves to the passenger side and stays floating in the passenger side doorway when opened. How do I fix this bug/issue?
I actually fixed it. Apparently the part was separated from the dummy and the dummy was reversed. A whole lot of mess that I finally figured out. Disregard.
Here it is fixed. Soon will have a release once its done.
Dude that nova looks hella sick wish I had talent making car mods
Thanks man, I am still learning myself. It will be out soon. Its a joint effort of myself, Zievs, and Zoran.
@Spitfire7 that is because both of the strips are part of single dummy! you need to seperate them. as extra_6 and extra_7 two seperate strips. and place each strip "extra" into each door dummy inside the hierarchy.
What a car though