[help] How to configure vehicle_detail2 bump_map
Hi. Could help me with some tutorial about how to use material "vehicle_detail2". I have problems with detail2 bumpmap. I have copied uv1 to uv2 and using detailSettings: 1, 1, 10, 10,
On zmodeler 3
Here are some configurations
On GTA V
I dont recomend to use vehicle_detail2 for interior materials. Because its designeg for default vehicles and textures, and as i know use kinda autogenerated bump mapping. Better use vehicle_mesh with black texture on dirt texture slot
@Yarm1995 i agree. vehcle_mesh is better
And the difficult way, what is it ?.
Using vehicle_detail2. Or is there no way to solve it?
@Mastarius not easy. its Better looking. it looks better. vehicle_mesh