[help] How to configure vehicle_detail2 bump_map
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Hi. Could help me with some tutorial about how to use material "vehicle_detail2". I have problems with detail2 bumpmap. I have copied uv1 to uv2 and using detailSettings: 1, 1, 10, 10,
Help please
On zmodeler 3

Here are some configurationsOn GTA V

Thank you
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I dont recomend to use vehicle_detail2 for interior materials. Because its designeg for default vehicles and textures, and as i know use kinda autogenerated bump mapping. Better use vehicle_mesh with black texture on dirt texture slot
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@Yarm1995 i agree. vehcle_mesh is better
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And the difficult way, what is it ?.
Using vehicle_detail2. Or is there no way to solve it?
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@Mastarius not easy. its Better looking. it looks better. vehicle_mesh