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Loading mods w/ Mod Manager



  • Hey guy's

    I'm having trouble loading mods using the mod manager, anyone care to help me out? (I think Skype would be the easiest/fastest way to solve this.)

    I'm basically placing the files in the wrong folders so it wouldn't be too much of your time to get it sorted.

    Edit:
    This is the mod I'm trying to install - https://www.gta5-mods.com/player/justin-bieber#comment-756208

    In the installation instructions file it says
    INSTALLATION:

    1- Open x64v.rpf\models\cdimages\streamedpeds_players.rpf\player_one file with Open IV
    2- Add the mod files ''hair_000_u'' ''head_000_r'' ''head_diff_000_a_whi'' and ''teef_000_u''
    3- Open update\x64\dlcpacks\mppatchesng\dlc.rpf\x64\models\cdimages\mppatches.rpf\player_zero file with Open IV
    4- Add the mod file ''head_000_r''

    You can see it tells you to add 4 files to the player one file, however in the installation folder there are 21 files. Do I add all 21 (including head_000_r.ydd) and then add head_000_r.ydd to the player_zero file as well?

    Or do I add 20 of the 21 files to player_one and then add head_000_r.ydd to player_zero?alt text

    Thanks guys



  • @Wizzite Looking at the files in the mod and the files in that folder, I would suspect that you would copy the head_000_r.ydd file into the update\x64\dlcpacks\mppatchesng\dlc.rpf\x64\models\cdimages\mppatches.rpf\player_zero folder and everything else into the x64v.rpf\models\cdimages\streamedpeds_players.rpf\player_one folder

    I answered your PM but I didn't realise it was a streamedped, I've only ever used the addonpeds mod for simple addons. This looks like it just replace the mp data files, so I think you should be able to do this with a normal trainer by spawning the Multiplayer model and then changing the head/hair etc...

    That's just a guess though, my ped modding knowledge is almost zero.


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